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August 22, 2012
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:iconhiddenus:
As I promised someone... With little delay... ;P
Math nodes value is changable, because not all textures will work fine with exacly the same setting. ;)
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:iconjaviermicheal:
Mood: Joy *JavierMicheal Sep 5, 2012  Hobbyist General Artist
exact same way i have mine XD

but i use a sss map on the fac for the mix shader thats connects the diffuse and tranclucent nodes.

cause it makes it look a bit more realistic.
but i dont use a spec map since it looks more natural when you have the gloss node roughness to .3 and a
value node connected to the white color to control the intensity instead of how shiny or dull the specular.

But besides that its good. this also works well with teeth and hair btw.
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:iconhiddenus:
~Hiddenus Sep 6, 2012  Student Digital Artist
Yeah, but more textures means more memory. More memory means my GPU says "F you mate"
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:iconjaviermicheal:
*JavierMicheal Sep 6, 2012  Hobbyist General Artist
sucks, but its worth it, i only run on a cpu so yeah
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:iconhiddenus:
~Hiddenus Sep 6, 2012  Student Digital Artist
On my CPU it will take ages for anything. For now I'm collecting money for Core 2 Duo. But I need 300zł (at least) and for now I have 25% (2 months before I had 25% xD and in next 2 months I will perpahse have 26% :P), so I guess rendering will be faster than collecting the money. xP
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:iconjaviermicheal:
*JavierMicheal Sep 6, 2012  Hobbyist General Artist
i see. well i guess so lol
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:iconhiddenus:
~Hiddenus Sep 9, 2012  Student Digital Artist
Besides. This node setting is for models from games. Because those have mostly only the Diffuse tex. and normalmaps (in games bumpmaps are rare), in newer ones specular textures (but converters not always extract them from games to XNALara -.-)
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:iconjaviermicheal:
*JavierMicheal Sep 9, 2012  Hobbyist General Artist
awh i see
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:iconkamsonx:
Chciałem spróbować. Poległem już na samym szukaniu multiply haha.

Tutaj efekt SSS(nodes) wygląda o wiele lepiej niż w internalu!
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:iconhiddenus:
~Hiddenus Sep 1, 2012  Student Digital Artist
Poniewaz node nazywajacy sie tutaj Multiply to Math Node.
Tylko jego nazwa sie zmienia w widoku, gdzie moze ona byc rozna w zaleznosci jaka opcje mieszania wybierzesz. ;)
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:iconalexcroft25:
*AlexCroft25 Aug 22, 2012  Hobbyist Digital Artist
For blender or blender cycles?
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